TiMELiNES
Everything has a timeline
TiMELiNES
c. 2000 BCE
Board games become durable play objects
Games such as the Royal Game of Ur show how play pieces could survive as valued crafted objects.
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Everything has a timeline
c. 2000 BCE
Games such as the Royal Game of Ur show how play pieces could survive as valued crafted objects.
Context
Authority
Taxonomy